Скачать игры,софт,музыку,
Counter-Strike 1.6,Counter-Strike Source на компьютер бесплатно.
Приветствуем всех посетителей на портале perfect-soft.su,
который предоставляет вам огромный выбор всевозможного контента для компьютера и не только!
С нашего сайта вы сможете без особых усилий скачать бесплатно игры, скачать бесплатно программы,
скачать бесплатно сборники отличной музыки, скачать бесплатно новые фильмы и много другого интересного и полезного софта!
Рекомендуем вам добавить сайт в закладки своего браузера, чтобы было проще нас найти.
Официальный Zombie Plague Mod 4.3 (Uploaded Fix 5a)
Логи: Version: 4.3 Fix 5a (Jul 04, 2011) * Fixed menus causing runtime errors * Fixed API to be compatible with some subplugins (e.g. ammo pack bank)
- Version: 4.3 Fix 5 (Jul 03, 2011) * Added support for MP3 win sounds * Added CVAR to reward zombies ammo packs for damaging humans/survivor (zp_zombie_damage_reward <damage amount>) * Added CVAR to enable/disable ZP custom HUD display (zp_hud_display <0/1>) * Added zp_zombie_painfree <3> setting (only affect first zombie) * Updated method to change player's maxspeed using HamSandwich for better compatibility * Fixed new menus not remembering the page you were in last time it was opened * Fixed player models with modelT.mdl files not precached automatically * Fixed team scores not getting reset after Game Commencing event * API: Added native to retrieve description/information of a given zombie class * API: Added runtime error support (now you can check logs and see which subplugin is causing the error)
- Version: 4.3 Fix 4 (Jun 24, 2011) * Fixed custom model for survivor's weapon not working when changing zp_surv_weapon cvar * Fixed zombies/survivor using CS buyzones when money is enabled exploit * Fixed zombies not respawning on survivor rounds if zp_surv_allow_respawn enabled and zp_respawn_after_last_human set to 0 * Fixed settings zp_respawn_after_last_human 0 and zp_deatmatch 4 (balanced respawn) sometimes not working properly * Fixed zp_respawn_on_worldspawn_kill not working at all on certain rounds
- Version: 4.3 Fix 3 (Jun 20, 2011) * CVAR zp_human_speed can now be set to 0 to make humans use CS default weapon speeds * Fixed 3rd party plugins unable to change player's maxspeed * Fixed frost grenades not saving player's custom gravity/maxspeed, which would mess up some subplugins like parachute, etc. * Implemented better method to change player's maxspeed using HamSandwich (found by joaquimandrade, thanks to PoSiTiOn Of PoWeR for pointing this out) * API: Added native to replace ZP player models (zp_override_user_model)
- Version: 4.3 Fix 2 (Jun 19, 2011) * Allow humans to use CS buyzones easily if money is enabled and random spawning is on * Fixed double flashlight exploit * Fixed flares lighting issues * Fixed humans unable to use nightvision after buying it with money * Fixed menus triggering radio commands when pressing next/back, menus closing automatically when walking out of buyzones * Fixed "[CS] Invalid Player" errors when player disconnects after throwing an infection bomb * Fixed nightvision not properly removed if zp_nvg_custom is 0 and player turns into human/survivor when his nightvision is turned on * Fixed rare runtime error 4: index out of bounds (spec_nvision task)
- Version: 4.3 Fix 1 (Jun 12, 2011) * Fixed server crashes during mapchange and some potential crashes due to accessing uninitialized entity's private data * Fixed player's armor not properly removed when it gets to 0 * Fixed p_knife model accidentally removed when cvar zp_admin_knife_models_human is enabled * Fixed settings for ignoring nemesis/survivor frags and rewarding frags/ammo packs when deathmatch is enabled * Fixed console commands zp_swarm, zp_multi and zp_plague expecting a <target> parameter, even though it's not required to start those modes * Fixed spectator nightvision using incorrect colors if you die when zombie madness is enabled