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При дисконекте игрока снимать с него шапку
ArtandLife
Дата: Суббота, 06.04.2013, 14:32 | Сообщение # 1
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Ребят такая проблема, играешь одеваешь шапки-все нормально, но стоит перезайти на сервер,
последняя одетая модель шапки сохраняется и ее нельзя снять, и когда пробуешь выбрать другую
шапку то модели накладываются друг на друга, и получается на игроке одето сразу две шапки!
Как сделать что бы при дисконекте игрока с него снималась шапка?
Исходник

Код
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <colorchat>

#define PLUG_NAME       "HATS"
#define PLUG_AUTH       "SgtBane"
#define PLUG_VERS       "1.8"
#define PLUG_TAG       "HATS"
#define PLUG_ADMIN      ADMIN_RCON      //Access flags required to give/remove hats
#define PLUG_ADMINB    ADMIN_CHAT      //Access flags required to set personal hat if admin only is enabled

#define OFFSET_GLOWSET   100

#define HAT_ALL         0
#define HAT_ADMIN      1
#define HAT_TERROR      2
#define HAT_COUNTER      3

#define menusize       220
#define maxTry         15            //Number of tries to get someone a non-admin random hat before giving up.
#define modelpath      "models/hat"

stock fm_set_entity_visibility(index, visible = 1) set_pev(index, pev_effects, visible == 1 ? pev(index, pev_effects) & ~EF_NODRAW : pev(index, pev_effects) | EF_NODRAW)

new g_HatEnt[33]
new CurrentHat[33]
new CurrentMenu[33]

new HatFile[64]
new MenuPages, TotalHats

#define MAX_HATS 64
new HATMDL[MAX_HATS][26]
new HATNAME[MAX_HATS][26]
new HATREST[MAX_HATS]

new P_AdminOnly
new P_AdminHats
new P_RandomJoin
new P_BotRandom
new P_ForceHat
new P_Glow

public plugin_init() {
      register_plugin(PLUG_NAME, PLUG_VERS, PLUG_AUTH)
      register_logevent("event_roundstart",    2,   "1=Round_Start")
      register_event("TeamInfo",             "event_team_info",    "a" )
         
      register_concmd("amx_givehat",       "Give_Hat",    PLUG_ADMIN,    "<nick> <mdl #>")
      register_concmd("amx_removehats",    "Remove_Hat",    PLUG_ADMIN,    " - Removes hats from everyone.")
         
      register_menucmd(register_menuid("\yHat Menu: [Page"),   (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9),"MenuCommand")
      register_clcmd("say /hats",         "ShowMenu", -1,    "Shows Knife menu")
         
      P_AdminOnly      = register_cvar("hat_adminonly",   "1")   //Only admins can use the menu
      P_AdminHats    = register_cvar("hat_adminhats",   "0")   //Allow hats for admins only (if 0, hats specifically for admins can be used by anyone)
      P_RandomJoin   = register_cvar("hat_random",      "0")   //Random hats for players as they join
      P_BotRandom      = register_cvar("hat_bots",         "0")   //Random hats for bots as they join
      P_ForceHat      = register_cvar("hat_force",      "0")   //Force a specific hat (if not 0)
      P_Glow         = register_cvar("hat_glow",         "0")   //0=None,1=GlowWithPlayer,2=TeamColor
}

public ShowMenu(id) {
      if ((get_pcvar_num(P_AdminOnly) == 1 && get_user_flags(id) & PLUG_ADMIN) || (get_pcvar_num(P_AdminOnly) == 0 && get_pcvar_num(P_ForceHat) == 0)) {
         CurrentMenu [id]= 1
         ShowHats(id)
      } else {
         ColorChat(id, RED, "^1[^4HATS^1] ^4Only VIP's")
           ColorChat(id, RED, "^4* ^3Купи VIP аккаунт здесь: ^4cs-talk.tk");
      }
      return PLUGIN_HANDLED
}

public ShowHats(id) {
      new keys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9)
         
      new szMenuBody[menusize + 1], WpnID
      new nLen = format(szMenuBody, menusize, "\yHat Menu: [Page %i/%i]^n",CurrentMenu[id],MenuPages)
         
      new MnuClr[3]
      // Get Hat Names And Add Them To The List
      for (new hatid=0; hatid < 8; hatid++) {
         WpnID = ((CurrentMenu [id]* 8) + hatid - 8)
         if (WpnID < TotalHats) {
            menucolor(id, WpnID, MnuClr)
            nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w%i.%s %s", hatid + 1, MnuClr, HATNAME[WpnID])
         }
      }
         
      // Next Page And Previous/Close
      if (CurrentMenu [id]== MenuPages) {
         nLen += format(szMenuBody[nLen], menusize-nLen, "^n^n\d9. Next Page")
      } else {
         nLen += format(szMenuBody[nLen], menusize-nLen, "^n^n\w9. Next Page")
      }
         
      if (CurrentMenu [id]> 1) {
         nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w0. Previous Page")
      } else {
         nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w0. Close")
      }
      show_menu(id, keys, szMenuBody, -1)
      return PLUGIN_HANDLED
}

public MenuCommand(id, key) {
      switch(key)
      {
         case 8:      //9 - [Next Page]
         {
            if (CurrentMenu [id]< MenuPages) CurrentMenu[id]++
            ShowHats(id)
            return PLUGIN_HANDLED
         }
         case 9:      //0 -    
         [Close]{
            CurrentMenu[id]--
            if (CurrentMenu [id]> 0) ShowHats(id)
            return PLUGIN_HANDLED
         }
         default:
         {
            new HatID = ((CurrentMenu [id]* 8) + key - 8)
            if (HatID < TotalHats) {
               if ((get_pcvar_num(P_AdminHats) == 0 && HATREST [HatID]== HAT_ADMIN) || (get_pcvar_num(P_AdminHats) == 1 && HATREST [HatID]== HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) || HATREST [HatID]== HAT_ALL || (HATREST [HatID]== get_user_team(id) + 1)) {
                  Set_Hat(id,HatID,id)
               } else {
                  if (HATREST [HatID]== HAT_TERROR && get_user_team(id) == 2) {
                     client_print(id,print_chat,"[%s] This hat is currently set as a Terrorist Hat.",PLUG_TAG)
                  } else if (HATREST [HatID]== HAT_COUNTER && get_user_team(id) == 1) {
                     client_print(id,print_chat,"[%s] This hat is currently set as Counter Terrorist.",PLUG_TAG)
                  } else {
                     client_print(id,print_chat,"[%s] This hat is currently set as Admin Only.",PLUG_TAG)
                  }
               }
            }
         }
      }
      return PLUGIN_HANDLED
}

public plugin_precache() {
      new cfgDir[32]
      get_configsdir(cfgDir,31)
      formatex(HatFile,63,"%s/HatList.ini",cfgDir)
      command_load()
      new tmpfile [101]
      for (new i = 1; i < TotalHats; ++i) {
         format(tmpfile, 100, "%s/%s", modelpath, HATMDL[i])
         if (file_exists (tmpfile)) {
            precache_model(tmpfile)
            server_print("[%s] Precached %s", PLUG_TAG, HATMDL[i])
         } else {
            server_print("[%s] Failed to precache %s", PLUG_TAG, tmpfile)
         }
      }
}

public client_putinserver(id) {
      if (get_pcvar_num(P_ForceHat) == 1) {
         new forceID = get_pcvar_num(P_ForceHat)
         if (forceID <= TotalHats - 1) {
            forcehat(id, forceID)
         } else {
            set_pcvar_num(P_ForceHat, 0)
         }
      } else if (get_pcvar_num(P_RandomJoin) == 1 || (get_pcvar_num(P_BotRandom) == 1 && is_user_bot(id))) {
         if (get_pcvar_num(P_ForceHat) == 0) Random_Hat(id)
      }
      return PLUGIN_CONTINUE
}

public event_team_info() {
      if (get_pcvar_num(P_ForceHat) != 0) return
      new id = read_data(1)
      if (HATREST[CurrentHat[id]] == HAT_ALL) return
      if (HATREST[CurrentHat[id]] == HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) return
         
      new team[3]
      read_data(2, team, 2)
      switch(team[0]) {
         case 'C': {
            if (HATREST[CurrentHat[id]] != HAT_COUNTER) Random_Hat(id)
         }
         case 'T': {
            if (HATREST[CurrentHat[id]] != HAT_TERROR) Random_Hat(id)
         }
         case 'S': {
            Set_Hat(id, 0, 0)
         }
      }
      return
}
public event_roundstart() {
      new forceID = get_pcvar_num(P_ForceHat)
      for (new i = 0; i < get_maxplayers(); ++i) {
         if (is_user_connected(i) && g_HatEnt [i]> 0) {
            if (forceID != 0) {
               forcehat(i, forceID)
            }
            glowhat(i)
         }
      }
      return PLUGIN_CONTINUE
}

public Give_Hat(id, req_flag)
{
      if( !(get_user_flags(id) & req_flag) )
         return PLUGIN_HANDLED
         
      new smodelnum[5], name[32]
      read_argv(1,name,31)
      read_argv(2,smodelnum,4)
         
      new player = cmd_target(id,name,2)
      if (!player) {
         client_print(id,print_chat,"[%s] Player With That Name Does Not Exist.",PLUG_TAG)
         return PLUGIN_HANDLED
      }
         
      new imodelnum = (str_to_num(smodelnum))
      if (imodelnum > MAX_HATS) return PLUGIN_HANDLED
         
      Set_Hat(player,imodelnum,id)

      return PLUGIN_CONTINUE
}

public Remove_Hat(id, req_flag)
{
      if( !(get_user_flags(id) & req_flag) )
         return PLUGIN_HANDLED

      for (new i = 0; i < get_maxplayers(); ++i) {
         if (is_user_connected(i) && g_HatEnt [i]> 0) {
            Set_Hat(id, 0, 0)
         }
      }
      client_print(id,print_chat,"[%s] Removed hats from everyone.",PLUG_TAG)
      return PLUGIN_CONTINUE
}
         
public Random_Hat(id) {
      new bool:foundrnd = false, cntTry = 0, randID = random_num (1, TotalHats - 1)
      while (cntTry < maxTry && foundrnd == false) {
         randID = random_num (1, TotalHats - 1)
         cntTry += 1
         if (HATREST [randID]== HAT_ALL) foundrnd = true
         if (HATREST [randID]== HAT_ADMIN && get_user_flags(id) & PLUG_ADMINB) foundrnd = true
         if ((get_user_team(id) != 0) && HATREST[CurrentHat[id]] == get_user_team(id) + 1) foundrnd = true
      }
      if (foundrnd == true) {   //If a valid random hat is found, apply it.
         Set_Hat(id, randID , 0)
      } else {            //Otherwise, don't use any hat.
         Set_Hat(id, 0, 0)      
      }
      return PLUGIN_CONTINUE
}

public Set_Hat(player, imodelnum, targeter) {
      new name[32]
      new tmpfile[101]
      format(tmpfile, 100, "%s/%s", modelpath, HATMDL[imodelnum])
      get_user_name(player, name, 31)
      if (imodelnum == 0) {
         if(g_HatEnt [player]> 0) {
            fm_set_entity_visibility(g_HatEnt[player], 0)
         }
         if (targeter != 0) {
            client_print(targeter, print_chat, "[%s] Removed hat from %s",PLUG_TAG,name)
         }
      } else if (file_exists(tmpfile)) {
         if(g_HatEnt [player]< 1) {
            g_HatEnt [player]= engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
            if(g_HatEnt [player]> 0) {
               set_pev(g_HatEnt[player], pev_movetype, MOVETYPE_FOLLOW)
               set_pev(g_HatEnt[player], pev_aiment, player)
               set_pev(g_HatEnt[player], pev_rendermode,    kRenderNormal)
               engfunc(EngFunc_SetModel, g_HatEnt[player], tmpfile)
            }
         } else {
            engfunc(EngFunc_SetModel, g_HatEnt[player], tmpfile)
         }
         glowhat(player)
         CurrentHat [player]= imodelnum
         if (targeter != 0) {
            ColorChat(0,BLUE, "^1[^4%s^1] Игрок ^4%s ^1одел шапку ^4%s",PLUG_TAG,name,HATNAME[imodelnum])
         }
      }
}

public command_load() {
      if(file_exists(HatFile)) {
         HATMDL[0] = ""
         HATNAME[0] = "None"
         TotalHats = 1
         new TempCrapA[2]
         new sfLineData[128]
         new file = fopen(HatFile,"rt")
         while(file && !feof(file)) {
            fgets(file,sfLineData,127)
               
            // Skip Comment ; // and Empty Lines    
            if (sfLineData[0] == ';' || strlen(sfLineData) < 1 || (sfLineData[0] == '/' && sfLineData[1] == '/')) continue
               
            // BREAK IT UP!
            parse(sfLineData, HATMDL[TotalHats], 25, HATNAME[TotalHats], 25, TempCrapA, 1)
               
            if (TempCrapA[0] == 'A' || TempCrapA[0] == '1') {
               HATREST [TotalHats]= HAT_ADMIN
            } else if (TempCrapA[0] == 'T' || TempCrapA[0] == '2') {
               HATREST [TotalHats]= HAT_TERROR
            } else if (TempCrapA[0] == 'C' || TempCrapA[0] == '3') {
               HATREST [TotalHats]= HAT_COUNTER
            } else {
               HATREST [TotalHats]= HAT_ALL
            }
            TotalHats += 1
            if(TotalHats >= MAX_HATS) {
               server_print("[%s] Reached hat limit",PLUG_TAG)
               break
            }
         }
         if(file) fclose(file)
      }
      MenuPages = floatround((TotalHats / 8.0), floatround_ceil)
      server_print("[%s] Loaded %i hats, and Generated %i pages",PLUG_TAG,TotalHats,MenuPages)
}

menucolor(id, ItemID, MnuClr[3]) {
      //If its the hat they currently have on
      if (ItemID == CurrentHat[id]) {
         MnuClr = "\d"
         return
      }
      if (HATREST [ItemID]!= HAT_ALL) {
         //If its an AdminHat&They are NOT an admin
         if (HATREST [ItemID]== HAT_ADMIN && get_pcvar_num(P_AdminHats) == 1) {
            if (get_user_flags(id) & PLUG_ADMINB) {
               MnuClr = "\y"
            } else {
               MnuClr = "\r"
            }
         //If this is a hat set for there team or not
         } else if (HATREST [ItemID]!= get_user_team(id) + 1) {
            MnuClr = "\r"
         } else {
            MnuClr = "\y"
         }
      } else {
         MnuClr = "\w"
      }
      return
}

glowhat(id) {
      if (!pev_valid(g_HatEnt[id])) return
      if (get_pcvar_num(P_Glow) != 0) {   //If Glowing Hats Are Enabled
         set_pev(g_HatEnt[id], pev_renderfx,   kRenderFxGlowShell)
         if (get_pcvar_num(P_Glow) == 2) {   //If Not Team Specific, Use Player Glow On Hat
            new Float:curcolors[3], Float:curamt
            pev(id, pev_rendercolor, curcolors)
            pev(id, pev_renderamt, curamt)
            set_pev(g_HatEnt[id], pev_rendercolor, curcolors)
            set_pev(g_HatEnt[id], pev_renderamt, curamt)
         } else {                        //If Team Specific, Red=T, Blue=CT
            if (get_user_team(id) == 1) {
               set_pev(g_HatEnt[id], pev_rendercolor, {200.0, 0.0, 0.0};)
            } else if (get_user_team(id) == 2) {
               set_pev(g_HatEnt[id], pev_rendercolor, {0.0, 0.0, 200.0};)
            }
            set_pev(g_HatEnt[id], pev_renderamt,   50.0)
         }
      } else {
         set_pev(g_HatEnt[id], pev_renderfx,   kRenderFxNone)
         set_pev(g_HatEnt[id], pev_renderamt,   0.0)
      }
      fm_set_entity_visibility(g_HatEnt[id], 1)
      return
}

forcehat(id, forceID) {
      if (forceID == 0) forceID = get_pcvar_num(P_ForceHat)
      if (forceID != 0) {
         if (forceID <= TotalHats - 1) {
            if (forceID != CurrentHat[id]) Set_Hat(id, forceID, 0)
         } else {
            set_pcvar_num(P_ForceHat, 0)
         }
      }
}




Сообщение отредактировал ArtandLife - Суббота, 06.04.2013, 15:08
 
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