Hello. I have added a new race to my war3ft mod. Everything done properly, plugin compiled without any errors. But when I upload it on serwer, war3ft mod stops working. There is no races, no shopmenus, no war3help, etc. Only war3menu displays correctly, but when I click on any option (for example "Race Options"), nothing happens.
Here are some informations from logs:
error_date.log:
Код
L 01/08/2015 - 01:31:27: Invalid CVAR pointer L 01/08/2015 - 01:31:27: [AMXX]Displaying debug trace (plugin "war3ft.amxx") L 01/08/2015 - 01:31:27: [AMXX]Run time error 10: native error (native "log_amx") L 01/08/2015 - 01:31:27: [AMXX][0] events.inl::EVENT_PlayerInitialSpawn (line 458) L 01/08/2015 - 01:31:27: [AMXX][1] events.inl::EVENT_Spawn (line 377) L 01/08/2015 - 01:31:28: Invalid CVAR pointer L 01/08/2015 - 01:31:28: [AMXX]Displaying debug trace (plugin "war3ft.amxx") L 01/08/2015 - 01:31:28: [AMXX]Run time error 10: native error (native "log_amx") L 01/08/2015 - 01:31:28: [AMXX][0] db_common.inl::DB_FetchUniqueID (line 307) L 01/08/2015 - 01:31:28: [AMXX][1] war3ft.sma::client_putinserver (line 380) L 01/08/2015 - 01:36:56: Invalid CVAR pointer L 01/08/2015 - 01:36:56: [AMXX]Displaying debug trace (plugin "war3ft.amxx") L 01/08/2015 - 01:36:56: [AMXX]Run time error 10: native error (native "log_amx") L 01/08/2015 - 01:36:56: [AMXX][0] events.inl::EVENT_PlayerInitialSpawn (line 458) L 01/08/2015 - 01:36:56: [AMXX][1] events.inl::EVENT_Spawn (line 377) L 01/08/2015 - 01:36:56: Invalid CVAR pointer L 01/08/2015 - 01:36:56: [AMXX]Displaying debug trace (plugin "war3ft.amxx") L 01/08/2015 - 01:36:56: [AMXX]Run time error 10: native error (native "log_amx") L 01/08/2015 - 01:36:56: [AMXX][0] events.inl::EVENT_PlayerInitialSpawn (line 458) L 01/08/2015 - 01:36:56: [AMXX][1] events.inl::EVENT_Spawn (line 377)
wc3_error.log:
Код
L 01/08/2015 - 01:31:30: [0] Invalid skill: -1 [3] L 01/08/2015 - 01:32:45: [0] Invalid skill: -1 [3] L 01/08/2015 - 01:33:18: [0] Invalid skill: -1 [3] L 01/08/2015 - 01:41:58: [0] Invalid skill: -1 [3]
What can be wrong? What should I do? Maybe there is something wrong with MySQL database? I didn't change anything there, but I think I should, becouse it is adapted to 9 races, not to 10. But I don't know what files the database reads and how to upload changed files (with 10 races) to MySQL. Should I use phpmyadmin? But how? Pls help, I have spent a few months on adding a new race and now it doesn't work. I am frustrated...
Сообщение отредактировал dancerek - Четверг, 08.01.2015, 04:04
wc3_save_xp 1 // Enables saving of experience (default is 0) wc3_save_xp_db 1 // How should we save XP? (0 = SQLite, 1 = MySQL)
wc3_save_by 0 // What should I save this as? steam id = 0, IP = 1, name = 2 (default is 0) wc3_save_pruning 0 // Automatically prunes the database of old users at a mapchange (default is 0) wc3_days_before_delete 31 // However many days before deleting XP or pruning from the database (default is 31) wc3_save_end_round 1 // Save xp at the end of each round (may cause lag, default is 1)
// SQL Database Information
wc3_sql_dbhost "xx" // Host Name wc3_sql_dbuser "xx" // User Name wc3_sql_dbpass "xx" // Password wc3_sql_dbname "xx" // Database Name
// Admin Options
wc3_admin_flag "a" // Admin flag required to give/take XP (default is m)
// Experience Options
wc3_xp_multiplier 3.0 // set the level required to gain a level as a multiple (default 1.0) wc3_xp_weap_multiplier 1 // Award XP based on the weapon used (default is 1) wc3_min_players 2 // Minimum amount of players needed b4 awarding XP (default is 2) wc3_ignore_bots 0 // Ignore bots, spectators, and HLTV when calculating minimum players required to gain XP? (default is 0) wc3_xp_auto_average 0 // With this option set to 1, the joining players will receive the average amount of XP that all of the players have (SHORT TERM XP ONLY, default is 0) wc3_show_objectives 1 // If enabled, will display message in chat to show XP they gain for completing certain objectives (default is 1) wc3_show_kill_obj 0 // Shows how much XP you gain for killing someone (each kill, default is 0) wc3_xp_radius 750 // Radius to give XP to teammates near where the special objective is completed (rescued hosties, bomb planted, killed vip, vip escaped, default is 750)
// Game Play Enhancements
wc3_races 10 // Number of races (if races are less than 5, the second shopmenu will be disabled (4 is standard war3), default is 8) wc3_grenade_protection 1 // Only 1 HE grenade will be allowed for purchase per round (default is 0) wc3_spec_position 0 // 0 is for left, 1 is for right (where to put the information for those spectating, default is 0) wc3_buy_zone 0 // Restrict purchasing shopmenu items to within the buyzone? (default is 0) wc3_buy_time 0 // Restrict purchasing shopmenu items to within the buytime? (default is 0) wc3_buy_dead 1 // Allow users to purchause items when dead? (default is 1) wc3_show_player 1 // Show teammate and enemy information in the center of the screen when they are on target? (not for DOD, default is 1) wc3_query_client 1 // Check user's cl_minmodel cvar every second (default is 1) wc3_cheats 0 // Enable cheats for wc3? (default is 0) wc3_psychostats 1 // Print psychostats information to log files for wc3 abilities? (default is 0) wc3_start_level 0 // What level should all players start at when joining? (default is 0)
// Icon Options (displayed above player's head)
wc3_race_icon 1 // Allow users to type /icons to show player icons above the player (default is 1) wc3_level_icon 1 // Allow users to type /icons to see player levels above the player (default is 1)
// Chameleon Race Configuration Options - see _chameleon.txt for more information
wc3_cham_random 1 // Should the 9th race have random skills each round?, if so the next 4 option are irrelevant (default is 1) wc3_cham_skill1 14 // What skill ID for skill 1? wc3_cham_skill2 0 // What skill ID for skill 2? wc3_cham_skill3 6 // What skill ID for skill 3? wc3_cham_ultimate 7 // What skill ID for the user's ultimate? wc3_cham_passive 20 // What skill ID for the user's passive skill?
// Skill and Ultimate configurations
wc3_ult_delay 10.0 // Amount of time (in seconds) to delay the ultimates at the start of each round (default is 15.0) wc3_ult_cooldown 35.0 // Cooldown of all ultimates (default is 35.0) wc3_blink_protection 1 // slays people who abuse blink on some maps (skywalking, map exploiting, default is 1) wc3_blink_dizziness 0 // What type of diziness? (0 is flashbang effect, 1 is fading blue screen, default is 0) wc3_entangle_drop 0 // Should the player's primary weapon be dropped when they are entangled? (default is 0)
// Item configurations
wc3_glove_timer 9 // Interval between receiving a new grenade with the Flaming Gloves of Warmth (default is 10) wc3_glove_orc_damage 1 // When using gloves, should orcs be given the critical dmg? (Default is 0) wc3_boots 0.15 // Percentage increase given by boots (.10 = 10%, default is 0.10) wc3_claw 6 // Damage done by Claws of Attack (default is 6) wc3_health 20 // Health bonus given for periapt of health (default is 15) wc3_frost 125.0 // Speed of victim when attacked with Orb of Frost (default is 125.0) wc3_mask 0.3 // Percentage of life gained back by mask of death (default is 0.3) wc3_cloak 150 // Invisibility given with cloak, lower is more invisible (default is 150) wc3_sock 0.5 // Gravity level for Sock of the Feather (default is 0.5) wc3_tome 50 // XP given for purchasing tome of experience (default is 50)
// Bot Configuration Options
wc3_bot_buy_item 0.33 // Chance of a bot buying a shopmenu item at the beginning of the round (default is 0.33)