Вип Плагин!!
labanator Дата: Суббота, 30.03.2013, 19:43 | Сообщение # 1
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Здраствуйте! можно ли добавить сюда Demager! и Префикс [vip]в TAB
Сообщение отредактировал labanator - Суббота, 30.03.2013, 23:45
PATRUL Дата: Суббота, 30.03.2013, 20:45 | Сообщение # 2
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Цитата (labanator )
возможно
:D
Ихtианdр Дата: Суббота, 30.03.2013, 20:55 | Сообщение # 3
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Лови. Думаю, переделал так как надо Код
#define DAMAGE_RECIEVED #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <hamsandwich> static const COLOR[] = "^x04" //green static const CONTACT[] = "" new maxplayers new gmsgSayText new mpd, mkb, mhb new g_MsgSync new health_add new health_hs_add new health_max new nKiller new nKiller_hp new nHp_add new nHp_max new g_awp_active new g_menu_active new round; new bool:HasC4[33] #define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890 #if defined DAMAGE_RECIEVED new g_MsgSync2 #endif public plugin_init() { register_plugin("VIP Rus Version", "2.05", "Corrected by PloozyFrame") mpd = register_cvar("money_per_damage","3") mkb = register_cvar("money_kill_bonus","0") mhb = register_cvar("money_hs_bonus","0") health_add = register_cvar("amx_vip_hp", "0") health_hs_add = register_cvar("amx_vip_hp_hs", "0") health_max = register_cvar("amx_vip_max_hp", "100") g_menu_active = register_cvar("menu_active", "1") register_event("Damage","Damage","b") register_event("DeathMsg","death_msg","a") register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod") register_clcmd("say /buyvip","ShowMotd") maxplayers = get_maxplayers() gmsgSayText = get_user_msgid("SayText") register_clcmd("say", "handle_say") register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER) RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) register_event("HLTV", "event_new_round", "a", "1=0", "2=0") register_event("TextMsg","Event_RoundRestart","a","2Game_w") register_event("DeathMsg", "hook_death", "a", "1>0") register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") g_MsgSync = CreateHudSyncObj() #if defined DAMAGE_RECIEVED g_MsgSync2 = CreateHudSyncObj() #endif } public on_damage(id) { new attacker = get_user_attacker(id) #if defined DAMAGE_RECIEVED // id should be connected if this message is sent, but lets check anyway if ( is_user_connected(id) && is_user_connected(attacker) ) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new damage = read_data(2) set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1) ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage) #else if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) ) { new damage = read_data(2) #endif set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage) } } public Damage(id) { new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint) if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new money = read_data(2) * get_pcvar_num(mpd) if(hitpoint==1) money += get_pcvar_num(mhb) cs_set_user_money(attacker,cs_get_user_money(attacker) + money) } } public death_msg() { if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300) } public fwHamPlayerSpawnPost() { new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H) { give_item(player, "weapon_hegrenade"); give_item(player, "weapon_flashbang"); give_item(player, "weapon_flashbang"); give_item(player, "weapon_smokegrenade"); give_item(player, "item_assaultsuit"); give_item(player, "item_thighpack"); } } return PLUGIN_HANDLED } public event_new_round() { round++; new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(get_user_flags(player) & ADMIN_LEVEL_H) { if (!get_pcvar_num(g_menu_active)) return PLUGIN_CONTINUE if(round > 2) { Showrod(player); } } } return PLUGIN_HANDLED } public Event_RoundRestart(id) { round=0; } public hook_death() { // Killer id nKiller = read_data(1) if ( (read_data(3) == 1) && (read_data(5) == 0) ) { nHp_add = get_pcvar_num (health_hs_add) } else nHp_add = get_pcvar_num (health_add) nHp_max = get_pcvar_num (health_max) // Updating Killer HP if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H)) return; nKiller_hp = get_user_health(nKiller) nKiller_hp += nHp_add // Maximum HP check if (nKiller_hp > nHp_max) nKiller_hp = nHp_max set_user_health(nKiller, nKiller_hp) // Hud message "Healed +15/+30 hp" set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(nKiller, "Healed +%d hp", nHp_add) // Screen fading message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() } public Showrod(id) { show_menu(id, Keysrod, "Получить VIP набор оружия!^n\w1. Получить Deagle + комплект ^n0. Выход^n", -1, "rod") // Display menu } public Pressedrod(id, key) { /* Menu: * What you choose? * 1. I want M4A1+Deagle * 2. I want Xo4y AK47+Deagle * 0. Nothing? */ switch (key) { case 0: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4 [id]= true; else HasC4 [id]= false; strip_user_weapons (id) give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_knife") give_item(id,"weapon_hegrenade") give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_smokegrenade"); give_item(id, "item_assaultsuit"); give_item(id, "item_thighpack"); client_print(id, print_center, "Ты получил Deagle с полным комплектом!") if (HasC4[id]) { cs_set_user_plant( id ); } } case 9: { } } return PLUGIN_CONTINUE } public ShowMotd(id) { show_motd(id, "vip.txt") } public client_authorized(id) { set_task(30.0, "PrintText" ,id) } public PrintText(id) { client_print(id, print_chat, " [VIP]You can buy VIP on this server! For by vip say in the chat: /buyvip.") } public handle_say(id) { new said[192] read_args(said,192) if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 ) set_task(0.1,"print_adminlist",id) return PLUGIN_CONTINUE } public print_adminlist(user) { new adminnames[33][32] new message[256] new contactinfo[256], contact[112] new id, count, x, len for(id = 1 ; id <= maxplayers ; id++) if(is_user_connected(id)) if(get_user_flags(id) & ADMIN_LEVEL_H) get_user_name(id, adminnames[count++], 31) len = format(message, 255, "%s This VIP`s are Online: ",COLOR) if(count > 0) { for(x = 0 ; x < count ; x++) { len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"") if(len > 96 ) { print_message(user, message) len = format(message, 255, "%s ",COLOR) } } print_message(user, message) } else { len += format(message[len], 255-len, "All VIP`s are Offline") print_message(user, message) } get_cvar_string("amx_contactinfo", contact, 63) if(contact[0]) { format(contactinfo, 111, "%s Admin Contacts: --> %s", COLOR, contact) print_message(user, contactinfo) } } print_message(id, msg[]) { message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id) write_byte(id) write_string(msg) message_end() }
Добавлено (30.03.2013, 20:55) --------------------------------------------- labanator , не будь дураком! Не изменяй вопрос темы, не создавай путаницу! Добавлено (30.03.2013, 20:55) --------------------------------------------- Цитата (labanator )
Здраствуйте! можно ли добавить сюда Demager! и Префикс [vip]к нику иле в TAB
куда "сюда"??
Сообщение отредактировал Ихtианdр - Суббота, 30.03.2013, 20:58
labanator Дата: Суббота, 30.03.2013, 21:42 | Сообщение # 4
Сообщения: 71
Награды: 1
Замечания:
Извиняюсь забыл код выложить!
#include <amxmodx> #include <amxmisc> #include <fun> #include <cstrike> #define PLUGIN "Small VIP" #define VERSION "0.1" #define AUTHOR "Opo4uMapy" #define FLAG_VIP ADMIN_RESERVATION new block[33] public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("HLTV", "newround", "a", "1=0", "2=0") register_clcmd("say /vip","vip_motd",0,"- Shows the MOTD.") register_event("ResetHUD", "ResetHUD", "be") } public newround() { new iPlayer[32], iNum get_players(iPlayer, iNum) for(new i; i < iNum; i++) { --block[iPlayer[i]] } } public ResetHUD(id) { set_task(0.5, "VIP", id + 6910) } public vip_motd(id,level,cid) { if (!cmd_access(id,level,cid,1)) return PLUGIN_CONTINUE show_motd(id,"vipka.txt","Как купить VIP") return PLUGIN_CONTINUE } public VIP(TaskID, id) { if(get_user_flags(id) & FLAG_VIP) { new id = TaskID - 6910 message_begin(MSG_ALL, get_user_msgid("ScoreAttrib")) write_byte(id) write_byte(4) message_end() give_item(id, "weapon_deagle") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id,"weapon_hegrenade") give_item(id,"weapon_flashbang") give_item(id,"weapon_flashbang") give_item(id,"weapon_smokegrenade") give_item(id,"item_assaultsuit") } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ ansicpg1251\\ deff0\\ deflang1049{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par } */
Добавлено (30.03.2013, 21:42) ---------------------------------------------
Цитата (Ихtианdр )
Ихtианdр
Ихtианdр Спосибо! что периделол!
Ихtианdр Дата: Воскресенье, 31.03.2013, 00:53 | Сообщение # 5
Сообщения: 142
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Замечания:
Попробуй это: Цитата
#define DAMAGE_RECIEVED #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <hamsandwich> static const COLOR[] = "^x04" //green static const CONTACT[] = "" new maxplayers new gmsgSayText new mpd, mkb, mhb new g_MsgSync new health_add new health_hs_add new health_max new nKiller new nKiller_hp new nHp_add new nHp_max new g_awp_active new g_menu_active new round; new bool:HasC4[33] #define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890 #if defined DAMAGE_RECIEVED new g_MsgSync2 #endif public plugin_init() { register_plugin("VIP Rus Version", "2.05", "Corrected by PloozyFrame") mpd = register_cvar("money_per_damage","3") mkb = register_cvar("money_kill_bonus","0") mhb = register_cvar("money_hs_bonus","0") health_add = register_cvar("amx_vip_hp", "0") health_hs_add = register_cvar("amx_vip_hp_hs", "0") health_max = register_cvar("amx_vip_max_hp", "100") g_menu_active = register_cvar("menu_active", "1") register_event("Damage","Damage","b") register_event("DeathMsg","death_msg","a") register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod") register_clcmd("say /buyvip","ShowMotd") maxplayers = get_maxplayers() gmsgSayText = get_user_msgid("SayText") register_clcmd("say", "handle_say") register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER) RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) register_event("HLTV", "event_new_round", "a", "1=0", "2=0") register_event("TextMsg","Event_RoundRestart","a","2Game_w") register_event("DeathMsg", "hook_death", "a", "1>0") register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") register_event("ResetHUD", "ResetHUD", "be") g_MsgSync = CreateHudSyncObj() #if defined DAMAGE_RECIEVED g_MsgSync2 = CreateHudSyncObj() #endif } public ResetHUD(id) { set_task(0.5, "VIP", id + 6910) } public on_damage(id) { new attacker = get_user_attacker(id) #if defined DAMAGE_RECIEVED // id should be connected if this message is sent, but lets check anyway if ( is_user_connected(id) && is_user_connected(attacker) ) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new damage = read_data(2) set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1) ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage) #else if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) ) { new damage = read_data(2) #endif set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage) } } public Damage(id) { new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint) if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new money = read_data(2) * get_pcvar_num(mpd) if(hitpoint==1) money += get_pcvar_num(mhb) cs_set_user_money(attacker,cs_get_user_money(attacker) + money) } } public death_msg() { if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300) } public fwHamPlayerSpawnPost() { new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H) { give_item(player, "weapon_hegrenade"); give_item(player, "weapon_flashbang"); give_item(player, "weapon_flashbang"); give_item(player, "weapon_smokegrenade"); give_item(player, "item_assaultsuit"); give_item(player, "item_thighpack"); } } return PLUGIN_HANDLED } public event_new_round() { round++; new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(get_user_flags(player) & ADMIN_LEVEL_H) { if (!get_pcvar_num(g_menu_active)) return PLUGIN_CONTINUE if(round > 2) { Showrod(player); } } } return PLUGIN_HANDLED } public Event_RoundRestart(id) { round=0; } public hook_death() { // Killer id nKiller = read_data(1) if ( (read_data(3) == 1) && (read_data(5) == 0) ) { nHp_add = get_pcvar_num (health_hs_add) } else nHp_add = get_pcvar_num (health_add) nHp_max = get_pcvar_num (health_max) // Updating Killer HP if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H)) return; nKiller_hp = get_user_health(nKiller) nKiller_hp += nHp_add // Maximum HP check if (nKiller_hp > nHp_max) nKiller_hp = nHp_max set_user_health(nKiller, nKiller_hp) // Hud message "Healed +15/+30 hp" set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(nKiller, "Healed +%d hp", nHp_add) // Screen fading message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() } public Showrod(id) { show_menu(id, Keysrod, "Получить VIP набор оружия!^n\w1. Получить Deagle + комплект ^n0. Выход^n", -1, "rod") // Display menu } public Pressedrod(id, key) { /* Menu: * What you choose? * 1. I want M4A1+Deagle * 2. I want Xo4y AK47+Deagle * 0. Nothing? */ switch (key) { case 0: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4 [id]= true; else HasC4 [id]= false; strip_user_weapons (id) give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_knife") give_item(id,"weapon_hegrenade") give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_smokegrenade"); give_item(id, "item_assaultsuit"); give_item(id, "item_thighpack"); client_print(id, print_center, "Ты получил Deagle с полным комплектом!") if (HasC4[id]) { cs_set_user_plant( id ); } } case 9: { } } return PLUGIN_CONTINUE } public ShowMotd(id) { show_motd(id, "vip.txt") } public client_authorized(id) { set_task(30.0, "PrintText" ,id) } public PrintText(id) { client_print(id, print_chat, " [VIP]You can buy VIP on this server! For by vip say in the chat: /buyvip.") } public handle_say(id) { new said[192] read_args(said,192) if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 ) set_task(0.1,"print_adminlist",id) return PLUGIN_CONTINUE } public print_adminlist(user) { new adminnames[33][32] new message[256] new contactinfo[256], contact[112] new id, count, x, len for(id = 1 ; id <= maxplayers ; id++) if(is_user_connected(id)) if(get_user_flags(id) & ADMIN_LEVEL_H) get_user_name(id, adminnames[count++], 31) len = format(message, 255, "%s This VIP`s are Online: ",COLOR) if(count > 0) { for(x = 0 ; x < count ; x++) { len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"") if(len > 96 ) { print_message(user, message) len = format(message, 255, "%s ",COLOR) } } print_message(user, message) } else { len += format(message[len], 255-len, "All VIP`s are Offline") print_message(user, message) } get_cvar_string("amx_contactinfo", contact, 63) if(contact[0]) { format(contactinfo, 111, "%s Admin Contacts: --> %s", COLOR, contact) print_message(user, contactinfo) } } print_message(id, msg[]) { message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id) write_byte(id) write_string(msg) message_end() }
labanator Дата: Воскресенье, 31.03.2013, 21:11 | Сообщение # 6
Сообщения: 71
Награды: 1
Замечания:
Кто может помоч в суньте в етот плагин demager и Префикс vip в TAB Код
#include <amxmodx> #include <amxmisc> #include <fun> #include <cstrike> #define PLUGIN "Small VIP" #define VERSION "0.1" #define AUTHOR "Opo4uMapy" #define FLAG_VIP ADMIN_RESERVATION new block[33] public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("HLTV", "newround", "a", "1=0", "2=0") register_clcmd("say /vip","vip_motd",0,"- Shows the MOTD.") register_event("ResetHUD", "ResetHUD", "be") } public newround() { new iPlayer[32], iNum get_players(iPlayer, iNum) for(new i; i < iNum; i++) { --block[iPlayer[i]] } } public ResetHUD(id) { set_task(0.5, "VIP", id + 6910) } public vip_motd(id,level,cid) { if (!cmd_access(id,level,cid,1)) return PLUGIN_CONTINUE show_motd(id,"vipka.txt","Как купить VIP") return PLUGIN_CONTINUE } public VIP(TaskID, id) { if(get_user_flags(id) & FLAG_VIP) { new id = TaskID - 6910 message_begin(MSG_ALL, get_user_msgid("ScoreAttrib")) write_byte(id) write_byte(4) message_end() give_item(id, "weapon_deagle") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id,"weapon_hegrenade") give_item(id,"weapon_flashbang") give_item(id,"weapon_flashbang") give_item(id,"weapon_smokegrenade") give_item(id,"item_assaultsuit") } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ ansicpg1251\\ deff0\\ deflang1049{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par } */
Добавлено (31.03.2013, 14:00) --------------------------------------------- ну может кто помоч с Сообщение # 6 ! Иле Это очеть долго делоть ?
Сообщение отредактировал labanator - Воскресенье, 31.03.2013, 21:12